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SUP2Ak/README.md

Wesley | Systems Engineer & Software Developer

I build high-performance software systems with a strong focus on low-level design, backend architecture, and efficiency. I also work across the full stack when needed, with a preference for minimal and controlled frontend implementations.


Focus

  • System architecture & backend design
  • Performance engineering (CPU, memory, latency)
  • Low-level systems programming (Rust, C, Lua)
  • Full-stack development (React / Node.js), lightweight frontend when required
  • Data systems & relational database design

Stack

Rust • C • Lua • TypeScript (Node.js / Bun) • React • SCSS / CSS Modules
Databases: PostgreSQL • MariaDB • SQLite


Database Philosophy

I focus on understanding database systems at the conceptual level rather than being tied to a specific implementation. This allows me to work efficiently across PostgreSQL, MariaDB, SQLite, and similar systems without friction.


Approach

  • Design-first: constraints and data models defined before implementation
  • Measured performance: benchmarking over assumptions
  • Explicit systems: predictable behavior and clear boundaries
  • Technology-agnostic where possible, principle-driven everywhere

Philosophy

Keep systems simple, fast, and understandable. Complexity is a cost, not a feature.


Still occasionally optimizing code I wrote years ago.

Pinned Loading

  1. miralabs-tech/standardoc miralabs-tech/standardoc Public

    Open-source, language-agnostic documentation tooling that bridges code and docs. Built for humans, LLM agents, and dev workflows.

    Rust 4

  2. classigo classigo Public

    TypeScript

  3. matchigo matchigo Public

    Pattern-matching engine for TypeScript — compile-once hot path or allocation-free walk mode. Rust-like, type-safe, exhaustive, zero dependencies.

    TypeScript

  4. matchigo-lua matchigo-lua Public

    Pattern matching for Lua — composable P.* primitives, optional Rust-like DSL, compiled dispatcher.

    Lua 1